With the files in the folder
SFS_monochromatic you can simulate a
monochromatic sound field in a specified area for different techniques like
WFS and NFC-HOA. The area can be a 3D cube, a 2D plane, a line or only one
point. This depends on the specification of
X,Y,Z. For example
2],[-2 2] will be a 3D cube;
[-2 2],0,[-2 2] the xz-plane;
a line along the x-axis;
3,2,1 a single point. If you present a range like
[-2 2] the Toolbox will create automatically a regular grid from this
ranging from -2 to 2 with
conf.resolution steps in between. Alternatively
you could apply a custom grid by providing a matrix
instead of the
[min max] range for all active axes.
For all 2.5D functions the configuration
conf.xref is important as it
defines the point for which the amplitude is corrected in the sound
field. The default entry is
conf.xref = [0 0 0];
Wave Field Synthesis¶
The following will simulate the field of a virtual plane wave with a frequency of 800 Hz going into the direction of (0 -1 0) synthesized with 3D WFS.
conf = SFS_config; conf.dimension = '3D'; conf.secondary_sources.size = 3; conf.secondary_sources.number = 225; conf.secondary_sources.geometry = 'sphere'; % [P,x,y,z,x0,win] = sound_field_mono_wfs(X,Y,Z,xs,src,f,conf); sound_field_mono_wfs([-2 2],[-2 2],0,[0 -1 0],'pw',800,conf); %print_png('img/sound_field_wfs_3d_xy.png'); sound_field_mono_wfs([-2 2],0,[-2 2],[0 -1 0],'pw',800,conf); %print_png('img/sound_field_wfs_3d_xz.png'); sound_field_mono_wfs(0,[-2 2],[-2 2],[0 -1 0],'pw',800,conf); %print_png('img/sound_field_wfs_3d_yz.png');
You can see that the Toolbox is now projecting all the secondary source positions into the plane for plotting them. In addition the axis are automatically chosen and labeled.
It is also possible to simulate and plot the whole 3D cube, but in this case no secondary sources will be added to the plot.
conf = SFS_config; conf.dimension = '3D'; conf.secondary_sources.size = 3; conf.secondary_sources.number = 225; conf.secondary_sources.geometry = 'sphere'; conf.resolution = 100; sound_field_mono_wfs([-2 2],[-2 2],[-2 2],[0 -1 0],'pw',800,conf); %print_png('img/sound_field_wfs_3d_xyz.png');
In the next plot we use a two dimensional array, 2.5D WFS and a virtual
point source located at (0 2.5 0) m. The 3D example showed you, that the
sound fields are automatically plotted if we specify now output
arguments. If we specify one, we have to explicitly say if we want also
plot the results, by
conf.plot.useplot = true;.
conf = SFS_config; conf.dimension = '2.5D'; conf.plot.useplot = true; conf.plot.normalisation = 'center'; % [P,x,y,z,x0] = sound_field_mono_wfs(X,Y,Z,xs,src,f,conf); [P,x,y,z,x0] = sound_field_mono_wfs([-2 2],[-2 2],0,[0 2.5 0],'ps',800,conf); %print_png('img/sound_field_wfs_25d.png');
If you want to plot the whole loudspeaker array and not only the active
secondary sources, you can do this by adding these commands. First we
store all sources in an extra variable
x0_all, then we get the active
x0 and the corresponding indices of these active ones in
Afterwards we set all sources in
x0_all to zero, which are inactive and
only the active ones to the loudspeaker weights
x0_all = secondary_source_positions(conf); [~,idx] = secondary_source_selection(x0_all,[0 2.5 0],'ps'); x0_all(:,7) = zeros(1,size(x0_all,1)); x0_all(idx,7) = x0(:,7); plot_sound_field(P,[-2 2],[-2 2],0,x0_all,conf); %print_png('img/sound_field_wfs_25d_with_all_sources.png');
Near-Field Compensated Higher Order Ambisonics¶
In the following we will simulate the field of a virtual plane wave with a frequency of 800 Hz traveling into the direction (0 -1 0), synthesized with 2.5D NFC-HOA.
conf = SFS_config; conf.dimension = '2.5D'; % sound_field_mono_nfchoa(X,Y,Z,xs,src,f,conf); sound_field_mono_nfchoa([-2 2],[-2 2],0,[0 -1 0],'pw',800,conf); %print_png('img/sound_field_nfchoa_25d.png');
Local Wave Field Synthesis¶
In NFC-HOA the aliasing frequency in a small region inside the listening
area can be increased by limiting the used order. A similar outcome can
be achieved in WFS by applying so called local Wave Field Synthesis. In
this case the original loudspeaker array is driven by WFS to create a
virtual loudspeaker array consisting of focused sources which can then
be used to create the desired sound field in a small area. The settings
are the same as for WFS, but a new struct
conf.localsfs has to be filled
out, which for example provides the settings for the desired position
and form of the local region with higher aliasing frequency, have a look
SFS_config.m for all possible settings.
conf = SFS_config; conf.resolution = 1000; conf.dimension = '2D'; conf.secondary_sources.geometry = 'box'; conf.secondary_sources.number = 4*56; conf.secondary_sources.size = 2; conf.localsfs.vss.size = 0.4; conf.localsfs.vss.center = [0 0 0]; conf.localsfs.vss.geometry = 'circular'; conf.localsfs.vss.number = 56; % sound_field_mono_localwfs(X,Y,Z,xs,src,f,conf); sound_field_mono_localwfs([-1 1],[-1 1],0,[1.0 -1.0 0],'pw',7000,conf); axis([-1.1 1.1 -1.1 1.1]); %print_png('img/sound_field_localwfs_2d.png');
The Toolbox includes not only WFS and NFC-HOA, but also some generic
sound field functions that are doing only the integration of the driving
signals of the single secondary sources to the resulting sound field.
With these function you can for example easily simulate a stereophonic
setup. In this example we set the
conf.plot.normalisation = 'center'; configuration manually as the
amplitude of the sound field is too low for the default
setting to work.
conf = SFS_config; conf.plot.normalisation = 'center'; x0 = [-1 2 0 0 -1 0 1;1 2 0 0 -1 0 1]; % [P,x,y,z] = sound_field_mono(X,Y,Z,x0,src,D,f,conf) sound_field_mono([-2 2],[-1 3],0,x0,'ps',[1 1],800,conf) %print_png('img/sound_field_stereo.png');